01Abstract
Identity Prism is a wallet reputation and sybil-defense service for Solana. It reads a wallet's public on-chain story, combines it with server-verified application activity, and produces a composite score from 0 to 1000 — mapped to ten celestial tiers from Mercury to Binary Sun.
The product principle is earned, not bought: the score is computed from observed signals rather than issued as a transferable asset. Like any heuristic score, it can be incomplete or wrong and must not be treated as proof of identity.
02The Sybil Problem
Every airdrop, governance vote, and "fair launch" in web3 is drained by sybil farms — single operators running thousands of wallets through every quest, claiming everything, and dumping the moment vesting unlocks. Real users lose. Protocols lose. Trust erodes.
- Airdrops captured by farms. One operator, 10,000 wallets, scripted on-chain history.
- Governance captured. Votes decided by whoever spins up the most addresses cheapest, not by the community.
- KYC kills web3. The industry's only "solution" is uploading a passport — surveillance with extra steps.
- Reputation has no portability. History on one protocol means nothing on the next; every project gets farmed all over again.
03The Prism Solution — wallet to identity
Identity Prism converts an anonymous address into a scored, badged, portable reputation profile without ever taking custody of keys, tokens, or personal data. The flow is Connect → Analyze → Play → Earn.
On connect, the Prism reads indexed public wallet history — transactions, token holdings, NFT collections, DeFi positions, and behavioral patterns — and assigns a starting score and tier. Gameplay then contributes capped, server-validated signals; it does not continuously prove that a real human controls the wallet.
- Non-custodial. The protocol never receives private keys, seed phrases, or signing material.
- Zero KYC. No passport or selfie; gameplay contributes bounded behavioral signals rather than proving personhood.
- Portable. One score works across any Solana protocol that integrates Prism.
- Computed, not transferred. The score is a server-computed signal and can still be affected by incomplete or adversarial data.
04Composite Score & Tiers
The composite score is computed from five weighted pillars and capped at 1000:
| Pillar | Weight | Measures |
|---|---|---|
| On-Chain | 40% | Wallet age, transaction count, holdings, protocol use |
| Trust | 25% | Sybil-resistance, clean record, integrity |
| Games | 15% | Real-time skill performance (human proof) |
| Social | 10% | PvP results, community contribution |
| Engagement | 10% | Quests, streaks, exploration |
The implemented maxima are 400 on-chain points, 250 trust points, 150 human-proof points, 100 social points, and 100 engagement points. These capped contributions are summed, not multiplied a second time, and map to one of ten planetary tiers:
| Tier | Score Range | Tier | Score Range |
|---|---|---|---|
| Mercury | 0 — 99 | Uranus | 600 — 699 |
| Mars | 100 — 219 | Saturn | 700 — 799 |
| Venus | 220 — 349 | Jupiter | 800 — 879 |
| Earth | 350 — 479 | Sun | 880 — 949 |
| Neptune | 480 — 599 | Binary Sun | 950 — 1000 |
Tiers follow the current composite score. Crossing a threshold changes the profile presentation; it does not automatically write a transaction. An on-chain score record requires a separate user-reviewed and signed Memo attestation.
05Anti-Sybil Game Filter
Anti-sybil defense is not a one-time scan; it is a continuous filter. This is the heart of the protocol.
When a cluster is flagged — for example through shared funding sources, synchronized activity, or circular flows — the trust pillar can be reduced. Gameplay and other activity may contribute only within configured recovery caps; they do not automatically clear a verdict or permanently exclude a wallet from external programs.
Signals are not identity proof. Automated systems and real users can both produce unusual behavior, so false positives and false negatives remain possible.
06Ranger Ranks & XP
Ranger Rank is a separate metric from the composite tier. It is an XP-based progression derived from bounded gameplay and application-activity sources and can unlock gear, module slots, and ranked content.
| Rank | XP Threshold | Unlocks |
|---|---|---|
| Cadet | 0 XP | Starting rank · base gear |
| Pilot | 1,500 XP | Text quests |
| Captain | 8,000 XP | Yellow module slots |
| Ace | 25,000 XP | Red module slots |
| Legend | 50,000+ XP | Mastery — all systems |
XP sources and caps are defined by the current server rules. No fixed percentage split is guaranteed across wallets or releases.
07Badges
The current product ships 13 custom identity badge assets and also derives bounded trust, gameplay, social, and engagement indicators for the composite profile.
Profile badges are server/application records unless they are included in a separately minted card or explicit signed attestation. They are not automatically individual on-chain assets.
08Architecture
Identity Prism is non-custodial. Wallet reads are served through Solana RPC and DAS indexing, while gameplay sessions and settlement are validated by the application server. A MagicBlock devnet RPC blockhash may provide entropy or verification input; the games do not run on an Ephemeral Rollup.
- Identity cards are issued as NFTs (Metaplex Core), carrying score, tier, and earned badges at mint time.
- Game results are server records and Ranger-XP inputs. A user may separately review and sign a Memo attestation; ordinary sessions are not automatically on-chain.
- Hub modules — Prism Scanner, Stellar Forge, Cosmic Vault, Black Hole, Wallet Arena, Leaderboards, and Prism League — compose around the same reputation primitive.
Blockchains are immutable. Once a card, score, or badge is published on-chain, it cannot be deleted by anyone. Mint with intent.
09Roadmap
- Phase 1 — Core. Composite scoring, ten tiers, profile badges, Prism Scanner, identity card mint.
- Phase 2 — Prism League. Orbit Survival, Cosmic Defender, Gravity Runner, and Text Adventures with server-side settlement and optional signed attestations.
- Phase 3 — Hub economy. Stellar Forge cosmetics, Cosmic Vault staking, Black Hole burn, Wallet Arena PvP, leaderboards.
- Phase 4 — Composability. Public API and SDK so any Solana protocol can gate drops, votes, and access on a portable Prism score.
- Phase 5 — Cross-app reputation. Shared social graph integration so reputation follows the user across the ecosystem.
For the public-facing overview, see the landing page. For integration details, see the API documentation.