Whitepaper

TL;DR — Identity Prism turns public Solana wallet activity and server-recorded application signals into a portable reputation profile. A composite score (0–1000) combines on-chain history, trust analysis, server-verified gameplay, social signals, and engagement. It is a risk signal, not proof of personhood. Non-custodial. Zero KYC.

Contents

  1. Abstract
  2. The Sybil Problem
  3. The Prism Solution
  4. Composite Score & Tiers
  5. Anti-Sybil Game Filter
  6. Ranger Ranks & XP
  7. Badges
  8. Architecture
  9. Roadmap

01Abstract

Identity Prism is a wallet reputation and sybil-defense service for Solana. It reads a wallet's public on-chain story, combines it with server-verified application activity, and produces a composite score from 0 to 1000 — mapped to ten celestial tiers from Mercury to Binary Sun.

The product principle is earned, not bought: the score is computed from observed signals rather than issued as a transferable asset. Like any heuristic score, it can be incomplete or wrong and must not be treated as proof of identity.

02The Sybil Problem

Every airdrop, governance vote, and "fair launch" in web3 is drained by sybil farms — single operators running thousands of wallets through every quest, claiming everything, and dumping the moment vesting unlocks. Real users lose. Protocols lose. Trust erodes.

03The Prism Solution — wallet to identity

Identity Prism converts an anonymous address into a scored, badged, portable reputation profile without ever taking custody of keys, tokens, or personal data. The flow is Connect → Analyze → Play → Earn.

On connect, the Prism reads indexed public wallet history — transactions, token holdings, NFT collections, DeFi positions, and behavioral patterns — and assigns a starting score and tier. Gameplay then contributes capped, server-validated signals; it does not continuously prove that a real human controls the wallet.

04Composite Score & Tiers

The composite score is computed from five weighted pillars and capped at 1000:

PillarWeightMeasures
On-Chain40%Wallet age, transaction count, holdings, protocol use
Trust25%Sybil-resistance, clean record, integrity
Games15%Real-time skill performance (human proof)
Social10%PvP results, community contribution
Engagement10%Quests, streaks, exploration

The implemented maxima are 400 on-chain points, 250 trust points, 150 human-proof points, 100 social points, and 100 engagement points. These capped contributions are summed, not multiplied a second time, and map to one of ten planetary tiers:

TierScore RangeTierScore Range
Mercury0 — 99Uranus600 — 699
Mars100 — 219Saturn700 — 799
Venus220 — 349Jupiter800 — 879
Earth350 — 479Sun880 — 949
Neptune480 — 599Binary Sun950 — 1000

Tiers follow the current composite score. Crossing a threshold changes the profile presentation; it does not automatically write a transaction. An on-chain score record requires a separate user-reviewed and signed Memo attestation.

05Anti-Sybil Game Filter

Anti-sybil defense is not a one-time scan; it is a continuous filter. This is the heart of the protocol.

When a cluster is flagged — for example through shared funding sources, synchronized activity, or circular flows — the trust pillar can be reduced. Gameplay and other activity may contribute only within configured recovery caps; they do not automatically clear a verdict or permanently exclude a wallet from external programs.

Signals are not identity proof. Automated systems and real users can both produce unusual behavior, so false positives and false negatives remain possible.

06Ranger Ranks & XP

Ranger Rank is a separate metric from the composite tier. It is an XP-based progression derived from bounded gameplay and application-activity sources and can unlock gear, module slots, and ranked content.

RankXP ThresholdUnlocks
Cadet0 XPStarting rank · base gear
Pilot1,500 XPText quests
Captain8,000 XPYellow module slots
Ace25,000 XPRed module slots
Legend50,000+ XPMastery — all systems

XP sources and caps are defined by the current server rules. No fixed percentage split is guaranteed across wallets or releases.

07Badges

The current product ships 13 custom identity badge assets and also derives bounded trust, gameplay, social, and engagement indicators for the composite profile.

Profile badges are server/application records unless they are included in a separately minted card or explicit signed attestation. They are not automatically individual on-chain assets.

08Architecture

Identity Prism is non-custodial. Wallet reads are served through Solana RPC and DAS indexing, while gameplay sessions and settlement are validated by the application server. A MagicBlock devnet RPC blockhash may provide entropy or verification input; the games do not run on an Ephemeral Rollup.

Blockchains are immutable. Once a card, score, or badge is published on-chain, it cannot be deleted by anyone. Mint with intent.

09Roadmap

For the public-facing overview, see the landing page. For integration details, see the API documentation.